魔法門(mén)之英雄無(wú)敵7 1.2升級(jí)檔更新內(nèi)容介紹攻略
- 來(lái)源:EvilP
- 作者:卡斯特
- 編輯:ChunTian

編輯器 - Editor
編輯器 - Editor
[Improvement] Added more sanity checks to inform about errors during map creation
創(chuàng)建地圖時(shí),增加更多的檢測(cè)信息報(bào)錯(cuò);
[Improvement] The Mysterious Crypt Building now has the option to spawn a fixed artifact, instead of a randomly chosen one
神秘墓室現(xiàn)在可以指定出固定的寶物;
[Fixed] several Custom Artifact Bonuses
自定義寶物增加更多的可選屬性:
[Improvement] Added "Test Map" button for faster map testing
增加測(cè)試地圖快速測(cè)試;
[Improvement] Renamed "Towns, Forts and Dwellings" tab to "Player Buildings" and moved Mines, Garrison and Light House from "Neutral Buildings" to "Player Buildings"
"Towns, Forts and Dwellings"標(biāo)簽重命名為"玩家建筑",礦產(chǎn),關(guān)卡,燈塔從中立建筑中移到玩家建筑中;
[Improvement]Improved pathing for the RMG
優(yōu)化隨機(jī)地圖的路徑;
[Improvement] Added free resource pick-ups (Richness modified) in the RMG
隨機(jī)地圖增加富資源堆;
[Improvement] Script Editor: Moved Start Text/Dialogue from NCP Scenes to Quests and Events tabs, as features requiring GUI do not work during scripted scenes, where GUI is hidden
腳本編輯器:XXXXXX,這個(gè)還沒(méi)用過(guò)不太清楚實(shí)際是啥,反正大家估計(jì)也沒(méi)用過(guò),用過(guò)新的就知道啥啥啥了……
[Improvement] Painting: Separated Tool selection and Brush settings of Terrain and Elevation tab
筆刷:分離工具選擇,地皮筆刷設(shè)置,高度刷
[Fixed] [Editor] “Play In Editor” feature is unavailable in the Default Editor
默認(rèn)編輯器模式無(wú)法使用在編輯器中玩的功能;
[Fixed] [Editor] A debug-text is shown on the Defeat/Victory screen after finishing a map
在結(jié)束一張地圖后勝利/失敗窗口會(huì)顯示debug文本;
[Fixed] [Editor] Changing the name of a Hero in Hero Tool will delete the character
在英雄工具更新一個(gè)英雄的名字會(huì)導(dǎo)致人物被刪除;
[Fixed] [Editor] Debug output present in most Hero Specialisations and Skills tooltips
在大部分英雄特長(zhǎng)和技能的提示里輸出debug信息;
[Fixed] [Editor] Debug Text present for the "Change Town AI Settings" Action
在修改城鎮(zhèn)AI設(shè)置動(dòng)作時(shí)顯示debug信息;
[Fixed] [Editor] Deleted Blackfang Watchtowers can still be selected in Blackfang Hideout`s properties
已刪除的黑牙崗樓仍然可以可以在黑牙藏身地的屬性里選擇;
[Fixed] [Editor] Editor does not reset the function performed by pressing `T` key after reboot
按T重啟后編輯器沒(méi)有重置功能執(zhí)行;
[Fixed] [Editor] Garrisons using the same neutral army template can be walked through
多個(gè)關(guān)卡使用相同的中立兵種模版可以被穿越;
[Fixed] [Editor] Player is able to delete landscape in the default editor.
在默認(rèn)編輯器模式中可以刪除障礙;
[Fixed] [Editor] Scrolling with mouse scroll wheel is not functional in Terrain Painting
在地皮涂抹時(shí)滾輪無(wú)效;
[Fixed] [Editor] Several invalid win/lose conditions can be created
一些不正確的勝負(fù)條件可以被確立創(chuàng)建;
[Fixed] [Editor] The editor will freeze when saving or loading a map in certain conditions
某些條件時(shí)載入和保存地圖會(huì)導(dǎo)致編輯器卡死;
[Fixed] [Editor] The Garrison Army of a Fort or Garrison cannot be properly selected
要塞或者關(guān)卡的駐守兵力無(wú)法正確的選擇;
[Fixed] [Editor] The Help and Modding Documentation components are outdated
幫助和mod介紹文檔過(guò)時(shí);
[Fixed] [Editor] The Publish Map feature is not working
發(fā)布地圖功能無(wú)法起效;
[Fixed] [Editor] The Random Map Generator creates functionally impassable zones on complex maps
隨機(jī)地圖在生成復(fù)雜地圖時(shí)會(huì)生成無(wú)法進(jìn)入的區(qū)域;
[Fixed] [Editor] The Terrain Painting and the Height Sculpting tools interact incorrectly with each other
地皮涂抹和高度塑造工具無(wú)法正確的相互作用;
[Fixed] [Editor] The user does not receive any feedback when attempting to save an incomplete map
玩家在嘗試保存信息未完全的地圖進(jìn)無(wú)法收到反饋信息;
[Fixed] [Editor] Title crashes when trying to play an empty new created map
在嘗試玩一張全空白的地圖時(shí)崩潰;
[Fixed] [Editor] When modifying spirit value in the editor, Heroes may start without full mana points
在修改英雄的精神數(shù)值后,英雄可能起始不會(huì)有滿(mǎn)值的魔法值;
Increase certain hero stat: Scouting Range, Mana per Day, Spirit, Magic
英雄:視野,回魔,魔力,精神
Increase Magic for spells of certain school
增加指定魔法系的魔法;
Decrease Mana costs of spells of certain school
指定系魔法的魔法值消耗;
Increase friendly creatures` stat: Health, Initiative
本方兵種增加生命值,主動(dòng)性;
Decrease enemy creatures` stat: Initiative
敵方兵種減少主動(dòng)性;
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