魔法門之英雄無敵7 1.2升級檔更新內容介紹攻略
- 來源:EvilP
- 作者:卡斯特
- 編輯:ChunTian

UI - GUI / HUD
UI - GUI / HUD
[Fixed] Issues with the tooltips in the quickbar fixed
快速使用欄的浮動提示問題修正;
[Improvement] several GUI situations which lead to potential memory issues
一些GUI導致的內存問題;
[Fixed] Fixed right-click not working in main menu
主界面右鍵無效;
[Fixed] Minimap: Icons are now properly scaled
小地圖上的圖標大小比例修正;
[Fixed] Minimap: Resolved several issues with ships
小地圖上船只的問題修正;
[Fixed] Minimap: Heroes are now always the highest icons
英雄的圖標現(xiàn)在總會顯示在小地圖最上層;
[Fixed] The Governor Tooltip now has proper layout
城主的懸浮提示可以正確的顯示了;
[Fixed] Text Buttons no longer have pixels where they don`t react
文本按鈕像素越界問題;
[Fixed] Fixed various lobby settings and displays
大廳的設置和顯示的一些問題;
[Fixed] [HUD] Title crashes after spamming two keybindings "A" with "H".
同時按A和H導致的崩潰;
[Fixed] [HUD] The catapult repair panel overlaps the dialogue between Andras and Kente on Final Map 2.
終章2投石車的修復操作窗口顯示在肯特和安德拉斯的對話窗口上;
[Fixed] [HUD] Multiple issues present when trying to recruit creatures from Kuwananjaa, on Stronghold 3.
據(jù)點3在Kuwananjaa招兵時的一些問題;
[Fixed] [HUD] Misspelled word in the description of Soulkey Shard fragment.
魂匙碎片的介紹的錯誤拼寫;
[Fixed] [HUD] No units are visible in the "unload caravans" screen.
在篷車取出窗口上沒有兵種的問題;
[Fixed] [HUD] There is a debug text %stat1 present on the Scroll of Frenzy description.
癲狂卷軸介紹上的多余debug文本;
[Fixed] [HUD] The user is able to open the skillwheel for a Hero that was defeated by clicking the level up notification.
玩家可以通過升級提示(最右側那里)打開一個已經(jīng)戰(zhàn)敗的英雄的技能盤;
[Fixed] [HUD] The `Merge Armies` window is not affected by the timer.
合兵窗口現(xiàn)在也會計時;
[Fixed] [HUD] The Creature portrait contour is smaller for the standard units, in the town recruitment menu.
在城鎮(zhèn)的招募界面,未升級兵種的頭像的外廓太小的問題;
[Fixed] [HUD] The auto combat prompt disappears each time the enemy makes a move.
(敵方回合?)如果敵人移動,自動戰(zhàn)斗結果界面消失的問題;
[Fixed] [HUD] The players that are on closed slots appear in the Thieves Guild screen.
盜賊公會的顯示問題;
[Fixed] [HUD][Lobby] The Adventure Map Timer is functional on skirmish against AI.
大地圖的計時器對遭遇戰(zhàn)打AI也有用;
[Fixed] [Menu] Kick button is present in the Duel Hotseat lobby.
熱座對決大廳有踢人按鈕;
[Fixed] [HUD][Lobby] Spectator Mode option is available for the client in the Multiplayer Lobby.
非主機方的多人大廳有觀察模式選項;
[Fixed] [HUD] Heropedia page acces button is missing for warfare units in Duel Setup lobby.
軍備單位的pedia按鈕在對決設置界面消失;
[Fixed] [HUD] Several Spell Scrolls provided by the Academy custom building Inscriber will have an inconsistency in regards to prices.
學院賣卷軸的建筑有些卷軸的價格顯示和實際不一致;
[Fixed] [HUD] Town governor tooltip text is too small.
城主的懸浮提示文字太小;
[Fixed] [HUD] Sylvan and Academy faction logos appear to have low resolution when viewed from the hero screen.
在英雄界面森林的學院的種族圖標分辨率太低;
[Fixed] [HUD] Sending a spy on a "Sabotage" action does not trigger any notification. (it′s a sneaky spy…).
讓間諜去破壞不會觸發(fā)任何提示;
[Fixed] [HUD] The user can multiply artefacts during a trade between heroes in certain conditions.
某些情況下英雄間交換寶物時可以復制寶物;
[Fixed] [HUD] The teleporter icons on the minimap are too big and have a stretched appearance.
小地圖上的傳送門圖標太大和相關問題;
[Fixed] [HUD] Debug text "mName" is present for Anastasya in the game log of Necropolis 1.
亡靈1的游戲信息記錄上顯示debug文件mName的問題;
[Fixed] [HUD] Blank hero portrait appears when attacking the Sylvan town on Sylvan 4.
精靈4攻擊森林城鎮(zhèn)時顯示空白的英雄頭像;
[Fixed] [HUD] Host setting options are not grayed out for the client who joins a duel session.
當加入某個對決游戲時,某些只有主機才能設置的選項沒有灰掉;
[Fixed] [MENU] Trailer is playing twice when the user double clicks on `Trailer` option from Extras.
在主界面預告片那里雙擊會播放預告片兩次;
[Fixed] [HUD] "Level up" is not properly visible on the combat victory/defeat pop up.
戰(zhàn)斗勝利后如果英雄升級,升級的飄浮文本無法正確的顯示;
[Fixed] [HUD] No tooltip information is displayed when the player hovers the mouse over to the hero in the ship (enemy or allied).
敵方或者同盟的英雄在海上時,右鍵甩過時沒有浮動提示信息;
[Fixed] [HUD] Incorrect mouse pointer observed in the options menu during combat.
戰(zhàn)斗時選項窗口的鼠標指針問題;
[Fixed] [HUD] The player is unable to open several menus after visiting a Den of Thieves.
英雄在訪問Den of Thieves后無法打開某些菜單;
[Fixed] [HUD] On Timber Wars map, the minimap misses some icons in the first turn + wrong order
在Timber Wars地圖,第一回合時小地圖缺失一些小圖標,以及錯誤的順序;
[Fixed] [HUD] The description of the `Soul Reaver` ability contains a spelling mistake.
掠魂者技能的說明拼寫錯誤;
[Fixed] [HUD] Incorrect spelling in the tooltip of the word, `Border` present in the Options menu.
選項界面,Border的拼寫錯誤;
[Fixed] GUI - Minimap: All elements can be toggled off, but garrisons.
小地圖關卡的圖標無法選擇不顯示;
[Fixed] [HUD] Treasure Hunt map is visible when invoked IGM under certain conditions.
某些情況下,當激活IGM時藏寶圖會直接顯示出來;
[Fixed] [HUD] Inconsistency present between the griffin portrait and the dwelling`s icon
獅鷲的頭像和招募建筑顯示的不一樣;
[Fixed] [HUD] The player loses creatures when trying to split a stack from his army and inventory with the receive unit panel open.
某些情況下分兵導致的兵種消失;
[Fixed] [HUD] The player cannot interact with the Adventure Map / Combat map in the upper left corner of the screen because of the Game Log layer (chat-improvements).
冒險地圖/戰(zhàn)斗地圖,有結時候玩家無法在左上操作,因為游戲信息記錄欄;
[Fixed] [HUD] Every time End Turn is used , chat window is reset for all users in a multiplayer session.
當多人游戲結束回合時,所有玩家的聊天窗口重置;
[Fixed] [HUD] There is an inconsistency between the creatures portraits and the images on the buildings in the Town Hall
兵種的頭像和招募建筑顯示的不一樣;
[Fixed] [Menu] A numeric value appears when assigning a shortcut to a navigation key
設置快捷鍵時,某些按鍵(insert之類的)會顯示為數(shù)字;
[Fixed] [Menu] The "Continue" button persists on the mission select menu after using the Reset Campaign option.
重置了戰(zhàn)役進度后,主界面上的繼續(xù)按鈕依然存在;
[Fixed] [HUD] The Text " No game matching the selected criteria " can be seen overlapping with the load icon on Lan and Online Game Browser.
“沒有符合該標準的游戲”文本和載入圖標重合;
[Fixed] [Heropedia][HUD] Neutral Faction are available for Heroes in Heropedia.
Heropedia的英雄分類中有中立分類;
[Fixed] [HUD] Incorrect Adventure Timer is present between 0.01 to 0.09 and 1.01 to 1.09
冒險地圖計時器的錯誤,出現(xiàn)在0.01到0.09和1.01至1.09;
[Fixed] [HUD] Notification with debug text is observed on accessing settings icon on the combat loading screen (spectator hud) on all the clients PC.
所有觀戰(zhàn)方的載入窗口的提示文本重合;
[Fixed] [HUD] Wrong Hotkeys depiction for navigation buttons on town screen.
城鎮(zhèn)界面的快捷鍵介紹錯誤;
[Fixed] [HUD] Loading icon overlaps with text "No image" when the list of maps is loading, while creating a new multiplayer session.
當建一個新的多人游戲時,如果地圖表載入中,載入圖標和和no image文本重合;
[Fixed] [HUD] "Esc" key loses functionality in the Heropedia menu if said menu is accessed from Multiplayer lobby.
從多人游戲大廳訪問Heropedia時取消鍵無效;
[Fixed] [Menu] The user cannot quit from the Hero Selection Screen when accessed from Multiplayer lobby by pressing the ESC key.
在多人游戲大廳按取消鍵后,玩家無法從英雄選擇界面退出;
[Fixed] [HUD] Skill wheel is accessible from the town screen.
可以直接從城鎮(zhèn)界面打開技能盤;
[Fixed] [HUD] Toggling off all mini map options will still display some icons on the mini map.
關閉小地圖上的所有圖標依然會有一些圖標不會消失的問題;
[Fixed] [HUD] In the townhall, on hovering a dwelling the info button should appear like in the recruit menu.
在城鎮(zhèn)建設界面,鼠標飄過兵種建筑時應該顯示的和招募菜單一樣;
[Fixed] [GUI] Pop-Ups for Repairing Bridges, Flavor Texts, Story Texts should be consistent with the latest design.
修橋,F(xiàn)lavor文本,劇情文本應該和最后的設計一致;
[Fixed] [Menu] The user receives no conflict window popup when assigning actions to the navigational keys.
這條看不懂啊……
[Fixed] [Menu] The World map mission highlights do not change when selecting a different hero portrait.
戰(zhàn)役的大地圖沙盤上的戰(zhàn)役文本在點擊頭像換英雄時不會變高亮;
[Fixed] [Menu] Game menu buttons can not be pressed if the player presses the button in a certain area.
游戲菜單的一些按鈕的一些區(qū)域無法點擊;
[Fixed] [Menu] The Hero select screen will not provide complete information for the user.
英雄選擇界面沒有提供所有信息給玩家;
[Fixed] [GUI] Artefact slots are placed differently on hero screen and artefact merchant GUIs
英雄界面和購買寶物界面的寶物放置位置不一樣;
[Fixed] [HUD] Notifications are not dismissed when using right click.
右側通知信息右鍵不會消失;

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